An interest in books leads a local librarian to a primary school, where they discuss literature and favourite books and stories. The discovery of a strange mysterious locked book and a shared love of the book ‘How to Live Forever’ by Colin Thompson leads to the mysterious arrival of the Lost Lending Library.
Fran Moulds in Punchdrunk Enrichment's The Lost Lending Library.
Fran Moulds has been creating immersive theatrical experiences for young people for over 15 years.
Fran is interested in creating space where anything becomes possible. Whether devising a learning adventure for children, or running physical theatre workshops with teenagers, she is primarily concerned with the world of the imagination - guiding people into rich, unknown territories.
Her approach is playful and inclusive, with a firm belief that every person has their own unique creative voice. Fran works to inspire young people, empowering them to know and express themselves.
Some of the education projects that Fran has co-created can be found below.
Mr and Mrs Winter invite children to join them in their warm and welcoming cottage, as they are preparing for a winter feast. Unfortunately they’ve mislaid the key to their larder! The children join them on their journey through a secret forest to find the missing key.
A magical project that casts Birmingham’s children as heroes in a quest to find the genie’s lost story and bring their own tales of Arabian Nights to life. Presented by Coney, Library of Birmingham and Birmingham Rep.
From Greek Gods who have been evicted from Olympus to explorers with no sense of direction, primary classes face an unusual day at school when strange characters burst into the classroom with a big problem that only pupils can fix. A world of possibilities open up when fossils are discovered beneath the playground, a lady with a mysterious suitcase needs help unlocking the contents and Zeus strides into the school hall.
Jasmine the kitten has been cat-napped, and Varjak Paw himself contacts the class to ask for their urgent help. Alone in a small room, Jasmine learns to type, and communicates with the pupils by email. Over six interactive episodes the class must work together to help Jasmine escape and find her way back to Varjak.