Director of Livestreams and Immersive Theatre Consultant | Storyhaven
Deep into Earth’s next ice age, stories have become the fuel for life. In the remote outpost of Storyhaven the townsfolk gather to tell their tales while the shaman intensifies their power to stoke the fablehearths that keep the townsfolk warm and alive on the frozen wastes.
But now this precious resource is dwindling. A strange amnesia is infecting the minds of young and old. The families of Storyhaven are forgetting their tales. Eventually, they even forget themselves, stumbling out into the blizzards, never to return.
There are rumours of an ancient evil stirring in the glaciers, bent on Storyhaven’s ruin. Soon there will be none left who remember the old tales. Deprived of their fuel the fablehearths will go out. The ice will creep back in and the remaining families will perish in their beds.
In a last desperate roll of the dice, Storyhaven’s scientists develop a perilous means of time travel to allow their most intrepid explorers to journey back into the past to the week before the amnesia took hold. Their mission: to recover the town’s stories and send them back to the present to keep the townsfolk alive until the mystery of the amnesia can be solved…
Storyhaven is an immersive storytelling experience for use in virtual online classrooms with children aged 8-12 years old. It blends group roleplaying, lone reading experiences and live-stream connections with an actor to boost children’s creative writing, love of books, and mental wellbeing.
Storyhaven’s main engagement is driven by an illustrated reading game that can be played in virtual classroom breakout rooms. It allows children to design their own characters and then navigate their way through the story in teams, talking decisions over together in a way that builds social skills of negotiation and compromise, peer-group integration and mental wellbeing.